Nour Almasri
27th November 2007, 08:30 PM
طرحت شركة Softimage تحديثة كبيرة هذه المرة لـ Crosswalk والتي تحمل الرقم 2.5 وتحوي بعض المزايا الجديدة بالاضافة للكثير من الاصلاحات لقراءة المزيد من التفاصيل وتحميل النسخة من موقع Softimage اضغط على الصورة
http://www.xsiarabia.com/mkportal/templates/Forum/images/newsimage/SoftimageCrosswalk2.5Big.jpg (http://www.softimage.com/downloads/Crosswalk/default.aspx)
وهذه قائمة بالمزايا الجديدة والاصلاحات :
------------------------------------------------------------------------------------------
Crosswalk 2.5 includes the following new features:
------------------------------------------------------------------------------------------
- XSI: Polygon Cluster import/export support
- XSI: Mixer/Track/ActionClip import/export (including Shape animation)
- XSI: Optional timeline import
- XSI/COLLADA: Papervision3D compatibility
- Maya: Shape animation import
- 3dsMax: Object Offset transform support
------------------------------------------------------------------------------------------
Here's the detailed list of fixes:
------------------------------------------------------------------------------------------
Softimage XSI - dotXSI & COLLADA
------------------------------------------------------------------------------------------
UDEV00240028 XSI - All materials are exported - new UI option: "Export Used Materials And Images Only"
UDEV00241714 XSI - Export of used materials and texture only - new UI option: "Export Used Materials And Images Only"
UDEV00234544 XSI - Support relative path at export - New UI Option "Keep Referenced Paths Relative"
UDEV00240419 XSI - Crosswalk omits the name on custom parameter sets on shaders
Softimage XSI - COLLADA
------------------------------------------------------------------------------------------
UDEV00240527 COLLADA - Missing uv bindings or missing profile cg
UDEV00240528 COLLADA - Duplicated instance materials with incorrect bindings
UDEV00241980 COLLADA - Loading file exported from Poser Crash XSI
UDEV00241999 COLLADA - When a mesh with shape key is under a model, the controller is not instanciated
UDEV00236209 COLLADA - ShapeKey name preservation
UDEV00236487 COLLADA - Shape anim not exported if object is enveloped
UDEV00237659 COLLADA - The <library_controllers> is after the <scene> element when exporting shape keys
UDEV00224556 COLLADA - Imported Relative path with "../" kind of path are exported as absolute path
UDEV00239065 COLLADA - no bind_material where the controller is instantiated (skin/morph)
UDEV00242142 COLLADA - Papervision3D compatibility: UV parameters must be exported as S and T
Softimage XSI - dotXSI
------------------------------------------------------------------------------------------
UDEV00215688 XSI - XSI complete Mixer/Track/ActionClip import/export (including Shape anim)
UDEV00237663 XSI - Crash importing from Maya - Object Specific
UDEV00240068 XSI - Polygon Clusters export/import support
UDEV00240106 XSI - importing timelines - new UI option: "Import Timeline Settings"
UDEV00237746 XSI - XWalk - dotXSI - XSI - Export and import, crash - on Instance re-connection
UDEV00237039 XSI - Complex dotXSI Crosswalk file crashing on import
UDEV00236414 XSI - dotXSI - crash importing specific .xsi (custom Pset)
UDEV00174825 XSI - DotXSI5 | Shape keys - Pollution in the animation mixer sources
Maya - dotXSI
------------------------------------------------------------------------------------------
UDEV00241750 Maya - Shape anim import
UDEV00241383 Maya - Crash importing dotXSI file
UDEV00240911 Maya - Names must not have leading 0
UDEV00240912 Maya - Additional objects are reimported with update on the way back
UDEV00240913 Maya - Animation might be lost on update on the way back - New UI Option: "Animations. (Update animations)"
UDEV00240914 Maya - The model needs to be in bind pose when exporting/importing
UDEV00238756 Maya - Objects with Neutral pose don't have their transform correct
3dsMax - dotXSI
------------------------------------------------------------------------------------------
UDEV00242312 3dsMax - Support object offset transformation
UDEV00241697 3dsMax - Export level from Max and import in XSI
UDEV00241631 3dsMax - Crash upon importing file ( exported out of max )
3dsMax & Maya - dotXSI
------------------------------------------------------------------------------------------
UDEV00240916 Crosswalk - Maya/Max - mesh update destroy original maya/max node in hierarchy resulting loss in connections and custom data
Face Robot 1.8
------------------------------------------------------------------------------------------
UDEV00239878 Add setup detection of Face Robot 1.8
Happy Crosswalking :wink:
http://www.xsiarabia.com/mkportal/templates/Forum/images/newsimage/SoftimageCrosswalk2.5Big.jpg (http://www.softimage.com/downloads/Crosswalk/default.aspx)
وهذه قائمة بالمزايا الجديدة والاصلاحات :
------------------------------------------------------------------------------------------
Crosswalk 2.5 includes the following new features:
------------------------------------------------------------------------------------------
- XSI: Polygon Cluster import/export support
- XSI: Mixer/Track/ActionClip import/export (including Shape animation)
- XSI: Optional timeline import
- XSI/COLLADA: Papervision3D compatibility
- Maya: Shape animation import
- 3dsMax: Object Offset transform support
------------------------------------------------------------------------------------------
Here's the detailed list of fixes:
------------------------------------------------------------------------------------------
Softimage XSI - dotXSI & COLLADA
------------------------------------------------------------------------------------------
UDEV00240028 XSI - All materials are exported - new UI option: "Export Used Materials And Images Only"
UDEV00241714 XSI - Export of used materials and texture only - new UI option: "Export Used Materials And Images Only"
UDEV00234544 XSI - Support relative path at export - New UI Option "Keep Referenced Paths Relative"
UDEV00240419 XSI - Crosswalk omits the name on custom parameter sets on shaders
Softimage XSI - COLLADA
------------------------------------------------------------------------------------------
UDEV00240527 COLLADA - Missing uv bindings or missing profile cg
UDEV00240528 COLLADA - Duplicated instance materials with incorrect bindings
UDEV00241980 COLLADA - Loading file exported from Poser Crash XSI
UDEV00241999 COLLADA - When a mesh with shape key is under a model, the controller is not instanciated
UDEV00236209 COLLADA - ShapeKey name preservation
UDEV00236487 COLLADA - Shape anim not exported if object is enveloped
UDEV00237659 COLLADA - The <library_controllers> is after the <scene> element when exporting shape keys
UDEV00224556 COLLADA - Imported Relative path with "../" kind of path are exported as absolute path
UDEV00239065 COLLADA - no bind_material where the controller is instantiated (skin/morph)
UDEV00242142 COLLADA - Papervision3D compatibility: UV parameters must be exported as S and T
Softimage XSI - dotXSI
------------------------------------------------------------------------------------------
UDEV00215688 XSI - XSI complete Mixer/Track/ActionClip import/export (including Shape anim)
UDEV00237663 XSI - Crash importing from Maya - Object Specific
UDEV00240068 XSI - Polygon Clusters export/import support
UDEV00240106 XSI - importing timelines - new UI option: "Import Timeline Settings"
UDEV00237746 XSI - XWalk - dotXSI - XSI - Export and import, crash - on Instance re-connection
UDEV00237039 XSI - Complex dotXSI Crosswalk file crashing on import
UDEV00236414 XSI - dotXSI - crash importing specific .xsi (custom Pset)
UDEV00174825 XSI - DotXSI5 | Shape keys - Pollution in the animation mixer sources
Maya - dotXSI
------------------------------------------------------------------------------------------
UDEV00241750 Maya - Shape anim import
UDEV00241383 Maya - Crash importing dotXSI file
UDEV00240911 Maya - Names must not have leading 0
UDEV00240912 Maya - Additional objects are reimported with update on the way back
UDEV00240913 Maya - Animation might be lost on update on the way back - New UI Option: "Animations. (Update animations)"
UDEV00240914 Maya - The model needs to be in bind pose when exporting/importing
UDEV00238756 Maya - Objects with Neutral pose don't have their transform correct
3dsMax - dotXSI
------------------------------------------------------------------------------------------
UDEV00242312 3dsMax - Support object offset transformation
UDEV00241697 3dsMax - Export level from Max and import in XSI
UDEV00241631 3dsMax - Crash upon importing file ( exported out of max )
3dsMax & Maya - dotXSI
------------------------------------------------------------------------------------------
UDEV00240916 Crosswalk - Maya/Max - mesh update destroy original maya/max node in hierarchy resulting loss in connections and custom data
Face Robot 1.8
------------------------------------------------------------------------------------------
UDEV00239878 Add setup detection of Face Robot 1.8
Happy Crosswalking :wink: